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Viewing / Editing File: constants.ts
export const SYSTEM_NAMESPACE_COLLECTION = 'system.namespaces'; export const SYSTEM_INDEX_COLLECTION = 'system.indexes'; export const SYSTEM_PROFILE_COLLECTION = 'system.profile'; export const SYSTEM_USER_COLLECTION = 'system.users'; export const SYSTEM_COMMAND_COLLECTION = '$cmd'; export const SYSTEM_JS_COLLECTION = 'system.js'; // events export const ERROR = 'error' as const; export const TIMEOUT = 'timeout' as const; export const CLOSE = 'close' as const; export const OPEN = 'open' as const; export const CONNECT = 'connect' as const; export const CLOSED = 'closed' as const; export const ENDED = 'ended' as const; export const MESSAGE = 'message' as const; export const PINNED = 'pinned' as const; export const UNPINNED = 'unpinned' as const; export const DESCRIPTION_RECEIVED = 'descriptionReceived'; /** @internal */ export const SERVER_OPENING = 'serverOpening' as const; /** @internal */ export const SERVER_CLOSED = 'serverClosed' as const; /** @internal */ export const SERVER_DESCRIPTION_CHANGED = 'serverDescriptionChanged' as const; /** @internal */ export const TOPOLOGY_OPENING = 'topologyOpening' as const; /** @internal */ export const TOPOLOGY_CLOSED = 'topologyClosed' as const; /** @internal */ export const TOPOLOGY_DESCRIPTION_CHANGED = 'topologyDescriptionChanged' as const; /** @internal */ export const SERVER_SELECTION_STARTED = 'serverSelectionStarted' as const; /** @internal */ export const SERVER_SELECTION_FAILED = 'serverSelectionFailed' as const; /** @internal */ export const SERVER_SELECTION_SUCCEEDED = 'serverSelectionSucceeded' as const; /** @internal */ export const WAITING_FOR_SUITABLE_SERVER = 'waitingForSuitableServer' as const; /** @internal */ export const CONNECTION_POOL_CREATED = 'connectionPoolCreated' as const; /** @internal */ export const CONNECTION_POOL_CLOSED = 'connectionPoolClosed' as const; /** @internal */ export const CONNECTION_POOL_CLEARED = 'connectionPoolCleared' as const; /** @internal */ export const CONNECTION_POOL_READY = 'connectionPoolReady' as const; /** @internal */ export const CONNECTION_CREATED = 'connectionCreated' as const; /** @internal */ export const CONNECTION_READY = 'connectionReady' as const; /** @internal */ export const CONNECTION_CLOSED = 'connectionClosed' as const; /** @internal */ export const CONNECTION_CHECK_OUT_STARTED = 'connectionCheckOutStarted' as const; /** @internal */ export const CONNECTION_CHECK_OUT_FAILED = 'connectionCheckOutFailed' as const; /** @internal */ export const CONNECTION_CHECKED_OUT = 'connectionCheckedOut' as const; /** @internal */ export const CONNECTION_CHECKED_IN = 'connectionCheckedIn' as const; export const CLUSTER_TIME_RECEIVED = 'clusterTimeReceived' as const; /** @internal */ export const COMMAND_STARTED = 'commandStarted' as const; /** @internal */ export const COMMAND_SUCCEEDED = 'commandSucceeded' as const; /** @internal */ export const COMMAND_FAILED = 'commandFailed' as const; /** @internal */ export const SERVER_HEARTBEAT_STARTED = 'serverHeartbeatStarted' as const; /** @internal */ export const SERVER_HEARTBEAT_SUCCEEDED = 'serverHeartbeatSucceeded' as const; /** @internal */ export const SERVER_HEARTBEAT_FAILED = 'serverHeartbeatFailed' as const; export const RESPONSE = 'response' as const; export const MORE = 'more' as const; export const INIT = 'init' as const; export const CHANGE = 'change' as const; export const END = 'end' as const; export const RESUME_TOKEN_CHANGED = 'resumeTokenChanged' as const; /** @public */ export const HEARTBEAT_EVENTS = Object.freeze([ SERVER_HEARTBEAT_STARTED, SERVER_HEARTBEAT_SUCCEEDED, SERVER_HEARTBEAT_FAILED ] as const); /** @public */ export const CMAP_EVENTS = Object.freeze([ CONNECTION_POOL_CREATED, CONNECTION_POOL_READY, CONNECTION_POOL_CLEARED, CONNECTION_POOL_CLOSED, CONNECTION_CREATED, CONNECTION_READY, CONNECTION_CLOSED, CONNECTION_CHECK_OUT_STARTED, CONNECTION_CHECK_OUT_FAILED, CONNECTION_CHECKED_OUT, CONNECTION_CHECKED_IN ] as const); /** @public */ export const TOPOLOGY_EVENTS = Object.freeze([ SERVER_OPENING, SERVER_CLOSED, SERVER_DESCRIPTION_CHANGED, TOPOLOGY_OPENING, TOPOLOGY_CLOSED, TOPOLOGY_DESCRIPTION_CHANGED, ERROR, TIMEOUT, CLOSE ] as const); /** @public */ export const APM_EVENTS = Object.freeze([ COMMAND_STARTED, COMMAND_SUCCEEDED, COMMAND_FAILED ] as const); /** * All events that we relay to the `Topology` * @internal */ export const SERVER_RELAY_EVENTS = Object.freeze([ SERVER_HEARTBEAT_STARTED, SERVER_HEARTBEAT_SUCCEEDED, SERVER_HEARTBEAT_FAILED, COMMAND_STARTED, COMMAND_SUCCEEDED, COMMAND_FAILED, ...CMAP_EVENTS ] as const); /** * All events we listen to from `Server` instances, but do not forward to the client * @internal */ export const LOCAL_SERVER_EVENTS = Object.freeze([ CONNECT, DESCRIPTION_RECEIVED, CLOSED, ENDED ] as const); /** @public */ export const MONGO_CLIENT_EVENTS = Object.freeze([ ...CMAP_EVENTS, ...APM_EVENTS, ...TOPOLOGY_EVENTS, ...HEARTBEAT_EVENTS ] as const); /** * @internal * The legacy hello command that was deprecated in MongoDB 5.0. */ export const LEGACY_HELLO_COMMAND = 'ismaster'; /** * @internal * The legacy hello command that was deprecated in MongoDB 5.0. */ export const LEGACY_HELLO_COMMAND_CAMEL_CASE = 'isMaster'; // Typescript errors if we index objects with `Symbol.for(...)`, so // to avoid TS errors we pull them out into variables. Then we can type // the objects (and class) that we expect to see them on and prevent TS // errors. /** @internal */ export const kDecorateResult = Symbol.for('@@mdb.decorateDecryptionResult'); /** @internal */ export const kDecoratedKeys = Symbol.for('@@mdb.decryptedKeys');
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