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{"version":3,"sources":["../../../../src/build/webpack/plugins/css-chunking-plugin.ts"],"sourcesContent":["import type { Chunk, Compiler, Module } from 'webpack'\n\nconst PLUGIN_NAME = 'CssChunkingPlugin'\n\n/**\n * Merge chunks until they are bigger than the target size.\n */\nconst MIN_CSS_CHUNK_SIZE = 30 * 1024\n/**\n * Avoid merging chunks when they would be bigger than this size.\n */\nconst MAX_CSS_CHUNK_SIZE = 100 * 1024\n\nfunction isGlobalCss(module: Module) {\n  return !/\\.module\\.(css|scss|sass)$/.test(module.nameForCondition() || '')\n}\n\ntype ChunkState = {\n  chunk: Chunk\n  modules: Module[]\n  order: number\n  requests: number\n}\n\nexport class CssChunkingPlugin {\n  private strict: boolean\n  constructor(strict: boolean) {\n    this.strict = strict\n  }\n\n  public apply(compiler: Compiler) {\n    const strict = this.strict\n    const summary = !!process.env.CSS_CHUNKING_SUMMARY\n    compiler.hooks.thisCompilation.tap(PLUGIN_NAME, (compilation) => {\n      let once = false\n      compilation.hooks.optimizeChunks.tap(\n        {\n          name: PLUGIN_NAME,\n          stage: 5,\n        },\n        () => {\n          if (once) {\n            return\n          }\n          once = true\n          const chunkGraph = compilation.chunkGraph\n          let changed: undefined | true = undefined\n\n          const chunkStates = new Map<Chunk, ChunkState>()\n          const chunkStatesByModule = new Map<Module, Map<ChunkState, number>>()\n\n          // Collect all css modules in chunks and the execpted order of them\n          for (const chunk of compilation.chunks) {\n            if (chunk.name?.startsWith('pages/')) continue\n            const modules = []\n            for (const module of chunkGraph.getChunkModulesIterable(chunk)) {\n              if (!module.type?.startsWith('css')) continue\n              modules.push(module)\n            }\n            if (!modules.length) continue\n            const chunkState = {\n              chunk,\n              modules,\n              order: 0,\n              requests: modules.length,\n            }\n            chunkStates.set(chunk, chunkState)\n            for (let i = 0; i < modules.length; i++) {\n              const module = modules[i]\n              let moduleChunkStates = chunkStatesByModule.get(module)\n              if (!moduleChunkStates) {\n                moduleChunkStates = new Map()\n                chunkStatesByModule.set(module, moduleChunkStates)\n              }\n              moduleChunkStates.set(chunkState, i)\n              chunkStatesByModule.set(module, moduleChunkStates)\n            }\n          }\n\n          // Sort modules by their index sum\n          const orderedModules: { module: Module; sum: number }[] = []\n\n          for (const [module, moduleChunkStates] of chunkStatesByModule) {\n            let sum = 0\n            for (const i of moduleChunkStates.values()) {\n              sum += i\n            }\n            orderedModules.push({ module, sum })\n          }\n\n          orderedModules.sort((a, b) => a.sum - b.sum)\n\n          // A queue of modules that still need to be processed\n          const remainingModules = new Set(\n            orderedModules.map(({ module }) => module)\n          )\n\n          // In loose mode we guess the dependents of modules from the order\n          // assuming that when a module is a dependency of another module\n          // it will always appear before it in every chunk.\n          const allDependents = new Map<Module, Set<Module>>()\n\n          if (!this.strict) {\n            for (const b of remainingModules) {\n              const dependent = new Set<Module>()\n              loop: for (const a of remainingModules) {\n                if (a === b) continue\n                // check if a depends on b\n                for (const [chunkState, ia] of chunkStatesByModule.get(a)!) {\n                  const bChunkStates = chunkStatesByModule.get(b)!\n                  const ib = bChunkStates.get(chunkState)\n                  if (ib === undefined) {\n                    // If a would depend on b, it would be included in that chunk group too\n                    continue loop\n                  }\n                  if (ib > ia) {\n                    // If a would depend on b, b would be before a in order\n                    continue loop\n                  }\n                }\n                dependent.add(a)\n              }\n              if (dependent.size > 0) allDependents.set(b, dependent)\n            }\n          }\n\n          // Stores the new chunk for every module\n          const newChunksByModule = new Map<Module, Chunk>()\n\n          // Process through all modules\n          for (const startModule of remainingModules) {\n            let globalCssMode = isGlobalCss(startModule)\n\n            // The current position of processing in all selected chunks\n            let allChunkStates = new Map(chunkStatesByModule.get(startModule)!)\n\n         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           ] as const)\n              }\n              orderedPotentialNextModules.sort(\n                (a, b) =>\n                  b[3] - a[3] ||\n                  (a[0].identifier() < b[0].identifier() ? -1 : 1)\n              )\n\n              // Try every potential module\n              loop: for (const [\n                nextModule,\n                size,\n                nextChunkStates,\n              ] of orderedPotentialNextModules) {\n                if (currentSize + size > MAX_CSS_CHUNK_SIZE) {\n                  // Chunk would be too large\n                  continue\n                }\n                if (!strict) {\n                  // In loose mode we only check if the dependencies are not violated\n                  const dependent = allDependents.get(nextModule)\n                  if (dependent) {\n                    for (const dep of dependent) {\n                      if (newChunkModules.has(dep)) {\n                        // A dependent of the module is already in the chunk, which would violate the order\n                        continue loop\n                      }\n                    }\n                  }\n                } else {\n                  // In strict mode we check that none of the order in any chunk is changed by adding the module\n                  for (const [chunkState, i] of nextChunkStates) {\n                    const prevState = allChunkStates.get(chunkState)\n                    if (prevState === undefined) {\n                      // New chunk group, can add it, but should we?\n                      // We only add that if below min size\n                      if (currentSize < MIN_CSS_CHUNK_SIZE) {\n                        continue\n                      } else {\n                        continue loop\n                      }\n                    } else if (prevState + 1 === i) {\n                      // Existing chunk group, order fits\n                      continue\n                    } else {\n          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